INDEPENDENT GAME · PUZZLE PLATFORMER
Bleak01
An independent puzzle platformer built around surprising mechanics, playful challenges, and the satisfaction of figuring things out.
CREATIVE TECHNOLOGIST · GAMES, SOFTWARE & AI
I make mind-bending games, build software for clients, and develop practical AI with Unintellect.
PLAY THE GAMES01 / PUZZLES, BUILT TO PLAY WITH
Clever mechanics, playful challenges, and that satisfying moment a problem finally clicks.
INDEPENDENT GAME · PUZZLE PLATFORMER
An independent puzzle platformer built around surprising mechanics, playful challenges, and the satisfaction of figuring things out.
INDEPENDENT GAME · IN DEVELOPMENT
A new mind-bending puzzle game is in the works, with a mobile release on the horizon. More details as the pieces fall into place.
02 / FREELANCE SOFTWARE · THE LAST SIX MONTHS
Over the last six months, I’ve taken on freelance software work while continuing to build puzzle games and Unintellect.
FREELANCE SOFTWARE · END-TO-END DELIVERY
Over the last six months, I’ve delivered freelance software work across multiple client projects—from early requirements through the finished product.
LET’S TALK ABOUT MY WORKEARNED IN 6 MONTHS · MORE WORK IN MOTION
Designed to solve a real problemClear goals. Practical product thinking.
Engineered end to endFrom architecture through delivery.
Finished to a professional standardCare, craft, and follow-through.
03 / WHAT I’M BUILDING & EXPLORING
Games, on-device AI, and the engineering that turns an interesting idea into a real product.
ACTIVE PROJECT / ON-DEVICE AI
Building focused AI models designed to run on your own hardware — exploring useful, private AI that works offline.
VISIT UNINTELLECTC++, game mechanics, and the challenge of making a puzzle feel simple to start, satisfying to solve, and hard to put down.
Exploring language models, QLoRA, and agent architectures — ideas I’m also putting to work on Unintellect.
Backend systems and full-stack engineering: solid foundations for building games, useful products, and the tools behind them.